A map of the flow as it is
Every screen a customer passes through, in order, with what each one asks for and where people stop.
UX design and review
A booking or checkout that someone abandons halfway sends you nothing, not even the reason. A UX review goes through yours the way a customer would, finds the step where they stop, and gives you a short list of fixes in order of effect.
Why you never hear about it
That’s the average of 50 studies collected by the Baymard Institute, which researches online checkouts: 70.22% at its last update, in September 2025. Leaving out people who were only browsing, 18% of the US online shoppers it surveyed had abandoned an order because the site wanted them to create an account, and 17% because the checkout was too long or complicated.
Those figures are about online stores, but a booking page or a quote form loses people the same way, and the person who gets stuck sends you nothing. Finding that step is what a UX review is for. UX is short for user experience: what it’s like to get something done with your site or app.
The account wall, the long form and the late price are the well-known ones. These four are easier to miss, and a review looks for them the same way: by going through the flow as a customer would and noting every place the next move isn’t obvious.
Two of them are written into WCAG 2.2, the web’s accessibility standard. A form shouldn’t make you type again what you already entered in the same process, with a few exceptions such as security. Signing in shouldn’t depend on remembering a password or solving a puzzle unless there’s help, such as the phone filling in a saved one. Google’s guidance for web developers says of typing an email twice that it may catch a few mistakes, and makes extra work for everyone.
All of this is about the steps between screens. How a single screen looks and reads is its own subject: interface design ›
What you’d get
Every screen a customer passes through, in order, with what each one asks for and where people stop.
A short list. Each line says what to change, why, and how much work it is, with the biggest first.
The worst screen redrawn the way it should work, so you see the change before you pay to build it.
Five people try to book while saying what they’re thinking. You get the moments where each one got stuck.
How many start, how many finish and where the rest stop, counted the same way before and after.
We can make the changes ourselves, with the scope, timeline and price in writing before any work starts.
A short flow looks like less work than a long one, and it takes more. Every question you stop asking has to be answered some other way, and every step has to be counted or the next drop goes unnoticed too. See what it takes ›
A free call. You describe the problem in your own words, and we tell you honestly whether software is the answer.
A written scope, timeline and price before any work starts.
We design, code and test in phases. You see working software at the end of each one.
We put it live: app stores, hosting, domains, the lot.
Monthly maintenance if you want it: updates, fixes and regular reviews.
UX is short for user experience: what it is like for someone to get something done with your site or app. In a review we take one job, such as booking a visit or placing an order, and go through it the way a customer would, on a phone and on a computer. We note every place a person could get stuck, watch a few people try it, and give you a short list of changes in order of effect.
Two ways. If your site or app keeps visitor statistics, we count how many people reach each step; Google Analytics has a funnel report made for this. And we watch people try it. Nielsen Norman Group’s long-standing advice is to test with no more than five people at a time, because the first five find most of the problems, as long as they are similar kinds of customer. Five people give you reasons. The percentages come from the statistics.
Nobody can promise that, and be wary of anyone who does. A review removes known reasons people leave, and then the result is measured: we count the same steps before and after the change, so you can see what happened in your own numbers.
Fewer screens is not the goal by itself. Baymard’s research on checkouts found that the number of steps matters less than the number of fields a person has to deal with. In the example on this page four screens go, but the larger change is 17 things to fill in becoming 3.
If you want. The review stands on its own, and the list is written so that whoever looks after your site or app can act on it. If you’d like us to build the fixes, you get a written scope, timeline and price before any work starts, and the code and the accounts are yours.
Two taps and your email. No call to book, no brief to write.
Prefer email? axel.r.diaz@a2g-tech.com